UMA ANáLISE DE 33 IMMORTALS GAMEPLAY

Uma análise de 33 Immortals Gameplay

Uma análise de 33 Immortals Gameplay

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Il faut dire de que le titre a sur le papier do nombreux arguments particulièrement sé especialmenteduisants, comme un univers s’inspirant grandement por la Divine Utilizandoé especialmentedie, et un concept… diablement original. Bienvenue donc dans un Enfer por Dante vraiment pas comme les autres.

33 Immortals. One wayward dodge might push you into the path of a stumbling army of headless titans, who were, until just now, chasing some other poor soul. I’m speaking of this from experience. I’m just helpful like that.

Nous avons eu l’occasion de tester pendant quelques heures cet infernal mé especialmentelange en avance en compagnie do confrères et des développeurs du jeu, et voici donc nos premières impressions à son sujet. Sommaire

At the moment only four weapons based on either cardinal sins or virtues are available—Sword of Justice, Daggers of Greed, Staff of Sloth, and Bow of Hope—though hints of future additions, like a halberd, appear in the game’s official artwork.

. Multiplayer games live and die by their playerbases, and releasing a cooperation play-focused indie game that wants 33 players in each session is a tough ask even in the short-term unless the title simply blows up across the current gaming landscape.

The game’s dependence on teamwork is a double-edged sword—success feels earned, but failure can often be out of your control.

To stand a chance, you must farm monsters immediately. They drop dust, which fills your Dust Bubble and can be deposited at Dust Shrines to upgrade Attack, Vitality, or Empathy. Scattered across the map are Torture Chambers, high-risk combat trials with valuable loot—two Relic chests, 33 Immortals Gameplay one always open one requiring a key—that are limited to six players at a time.

It’s curious to see just how players of different skill levels and experience come together in groups. Even in the most organized parties that have formed non-verbal agreements (using a handy emote wheel) to focus on specific objectives, there’s that one player who is doing their own thing in a corner while hacking away at the wrong thing, and somehow, surviving to the end.

If you combine elements from all that into one game, you will get something like what Thunder Lotus has cooked up with 33 Immortals.

Finishing 12 of these dungeons filled with waves of enemies is how the final fight against Hell’s mobs begins, all to prove the surviving souls’ worth facing Lucifer.

would probably fly under a lot of people’s radar. It’s a fun hook, even while playing with randoms that you might not cross paths with again.

Leaning on one another’s skills and class abilities to unleash a balanced attack against waves of monsters is a key to success.

Defeat him, and you’ll unlock Purgatorio, where 21 survivors face even deadlier foes and a climactic fight against Adam and Eve.

Then there’s the one-man army. The ultimate dude who has min-maxed his build, got the perfect rolls during the run, and wants to get through the boss with or without his team. I saw all variations of these through my brief time with the game.

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